But the game declared that I had lost and showed me the ruins of a city, but never explained the reasons why. After over 300 turns into a campaign, I begun to gleefully hunt down barbarian spearmen with Vietnam-era attack helicopters. The saved game would then load without issue, but this occurred three times within 20 hours of gameplay.Īlso, the game’s goals can be somewhat vague at times. If there are any complaints, they’re in the form of an occasional bug I found wherein the screen would continuously scroll in a given direction, causing the player to have to pause the game, save it, quit the program and reload their game. And although, yes, it really is the same game, which plays almost exactly the same way. It’s that feeling of wanting to explore and being pulled in that stays with you and remains the hallmark of the Civilization franchise. So there’s a lot going on with Civilization 6, a whole bunch of stuff to squeeze into a handheld device. It doesn’t take long to get to the classic Civilization feeling of “just one more turn!” no matter how late the hour. Chris Barylick/IDGįew things feel quite as good as sending a spy to steal an enemy’s funds or technologies. This, along with the rebalanced gameplay allows for additional ways to win, make things that much more interesting where replay value is concerned. An excellent tutorial system quickly teaches you the basics, a slew of difficulty levels lets you choose your gameplay style, and it’s easy to either dive into the minutia of your research and civilization upgrades or let the game handle background tasks (such as map exploration) while you focus on your campaign. Even if you have your doubts about Civilization VI and what it can bring to the franchise, these concerns are quickly put to rest.
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